Google Snake Game Wiki
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Updates

1.0

Initial release of the game.

1.1

Added a feature where clicking the snake would convert it into a rainbow-colored variation of it.

1.2

Added customization options for types of gamemodes and fruits.

1.3

More color variations for the snake were added.

1.4

A button which randomizes all of the game options was added.

1.5

A menu was added, allowing players to change the types of fruits, snake colors, snake speeds, and gamemodes.

1.6

Twin Mode was added.

1.7

Key Mode was added.

1.8

Key Mode was strangely removed, however it returned later.

1.9

Key Mode returns along with more fruit variations, and a speedrun timer can now be activated by simply pressing the 'T' key.

2.0

More gamemodes, including the blender for combining gamemodes, were added.

2.1

Even more fruits and a randomizer for the snake's color were added.

2.2

Added Poison Mode.

2.2.5

The "skill issue" update. Spawn radius has been made consistent in these modes: Poison, wall, portal, sokoban and key.

2.3

Added Dimension Mode.

2.4

Added Color Themes

2.5

Poison mode's grey fruit now despawn during endgame, so its not focused on luck anymore.

2.6

Added Minesweeper Mode, removed twin mode's apple eating input buffer

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